The Bunker Boys!

 

ALTERNATIVE RULES OF GOLF



The ‘Alternative’ Rules of Golf!


RULE 1: 

golf_13No matter how bad your last shot was, you should have inner peace knowing that a shittier one is yet to come. (This law does not expire on the 18th hole, since it has the supernatural tendency to extend over the course of a tournament, a summer and, eventually, a lifetime.)

RULE 2: 

Your best round of golf will be followed almost immediately by your worst round ever. The probability of the latter increases with the number of people you tell about the former.

RULE 3:  

Brand new golf balls are water-magnetic. (Though this cannot be proven in the lab, it is a known fact that the more expensive the golf ball, the greater its attraction to water. Expensive clubs have been known to be partly made with this most unusual natural alloy.)

RULE 4:  

GOLF BALLS SHOULD NEVER BOUNCE OFF OF TREES BACK INTO PLAY. IF ONE DOES, THE TREE IS BREAKING A LAW OF THE UNIVERSE AND SHOULD BE CUT DOWN!

RULE 5:  

TemperNO MATTER WHAT CAUSES A GOLFER TO FLUFF A SHOT, ALL THE PLAYING PARTNERS MUST SOLEMNLY CHANT “You looked up,” or invoke the wrath of the Universe.

RULE 6:  

The higher a golfer’s handicap, the more qualified he deems himself as an instructor.

RULE 7:  

Every par-three hole in the world has a secret desire to humiliate golfers.  The shorter the hole, the greater it’s desire.

RULE 8:  

Palm trees eat golf balls.

RULE 9:  

Sand is alive. It will swallow your balls.

RULE 10:  

A golfer hitting into your group will always be bigger than anyone in your group. Likewise, a group you accidentally hit into will consist of a football player, a professional wrestler, a convicted murderer and an Tax Inspector – or some similar combination.

RULE 11:  

All 3-woods are possessed by demons.

RULE 12:  

Golf balls from the same “sleeve” tend to follow one another, particularly out of bounds or into the water (See RULE 3).

RULE 13:  

Woman HittingA severe slice is a thing of awesome power and beauty.

RULE 14:  

The person you most hate to lose to will always be the one who beats you.

RULE 15:  

The last three holes of a round will automatically adjust your score to what it really should be.

RULE 16:  

Golf should be given up at least twice per month.

RULE 17:  

All vows taken on a golf course shall be valid only until closing time.

RULE 18:  

Since bad shots come in groups of three, your fourth consecutive bad shot is really the beginning of the next group of three.

RULE 19:  

Taking a divotWhen you look up and cause an awful shot, you will always look down again at EXACTLY the moment when you should have continued watching the ball, if you ever want to see it again.

RULE 20:  

The less skilled the player, the more likely he is to share his ideas about your swing.

RULE 21:  

If it isn’t broke, try changing your grip.

RULE 22:  

Old GolferGolfers who claim they don’t cheat, also lie.

RULE 23:  

A golf match is a test of your skill against your opponent’s luck.

RULE 24:  

It’s surprisingly easy to hole a 50-foot putt when you’re on the green in 8.

RULE 25:  

Counting on your opponent to inform you when he breaks a rule is like expecting him to make fun of his own haircut.

RULE 26:  

Nonchalant putts count the same as ‘chalant’ putts.

RULE 27:  

GIMME?

GIMME?

It’s not a GIMME if you’re still not in the hole.

RULE 28: 

The shortest distance between any two points on a golf course is a STRAIGHT LINE  that passes DIRECTLY through the center of a very large tree.

RULE 29:  

You can hit a 2-acre fairway 10% of the time, and a 2-inch branch 90% of the time.

RULE 30: 

Every Time a golfer makes a birdie, he must subsequently make two triple bogeys to restore the fundamental equilibrium of the Universe.

RULE 31: 

If you want to hit a 7-iron as far as Tiger Woods, or as hard as Elin Woods, simply try to lay up just short of a water hazard.

RULE 32:  

There are two things you can learn by stopping your backswing at the top and checking the position of your hands: how many hands you have, and which one is wearing the glove.

RULE 33:  

Hazards attract – Fairways repel..

RULE 34: 

You can put “draw” on the ball, you can put “fade” on the ball, but no golfer can put “straight” on the ball.

RULEW 35: 

A ball you can see in the rough from 50 yards away is NOT yours.

RULE 36: 

Don’t buy a putter until you’ve had a chance to throw it.